Let Your Team Discover Each Other and Form Better Connections for Maximized Performance.

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The Problem

Failure in Employee Communication and Engagment is Very Costly!

Communication issues cause project failures and cost companies over 500B dollars a year according to Gallup research. Organizations try to solve this because they know that corporations with healthy communicating teams will see 47% higher returns. They try with team building activities, personality profile assessments, and training programs, BUT there are a few problems with these approaches.  

Firstly these solutions are only temporary. The Ebbinghaus theory states we forget what we learn in a matter of days or weeks. Spaced repetition and practice are what makes learning stick. The second problem is that these activities are not engaging and employees easily disconnect. And finally there are no direct ways to measure the impact or benefit of these programs, therefore no metrics to analyze ROI.

The Solution

Measurable, Mind Focused, Gamification Platform Design to Build Smarter and Healthier Communicating Teams Guided by AI

Our solution is an interactive and collaborative adventure game where teams solve a series of mind challenges together. Each team member receives a different piece of the puzzle and must then communicate with each other in order to solve the challenge. During the game, participants will use learned knowledge about healthy communication in order to better understand each other. After each game, both the players and the manager will receive a report showing communication metrics and overall team personality composition respectively. 

Why is this better? Because it is shown that gamification is the best way to engage participants, enhance social bonding, and help them retain information. Repeated use of skills and immediate feedback reinforces learning.

The metrics ensure the activity is beneficial and gives leaders information to better train, coach, mentor, and organize their teams. It also gives individuals valuable results so they can track their improvement over time.

Beta tester requirements:

4-6 people in a team

Age 20+

English speaker

Zoom access

CLICK PDF TO SEE THE BETA TESTING SCHEDULE

AN AWARD WINNING CONCEPT

01 / DISCOVER

Assessment tools are a great start to knowing who you are and how you work best. It is no wonder then that high performing teams must begin by them knowing themselves, then knowing each other. 

Use assessment tools knowledge as you interact in order to better communicate with your team members.

02 / TRAIN

Get a CQF Score (Communication Quotient Factor) as you engage with your team and practice working with different personality types as well as other communication differences, then assisted by our Artificial Intelligence system discover how you can improve your communication patterns. 

Experience our MIND challenge games revolving around the 6 Domains of cognition and designed to trigger communication, all supported by our inhouse Engineers, Designers and Psychologist.

03 / PERFORM

The manager will then receive a report on the team's assessment composition, performance and engagement.  They can further pursue mind-based recommendations on how to enhance team's cohesion.

Team members will also receive a report keeping track of their communication progress as they keep playing, and using the tips on areas needing improvement. 

 

MEET THE TEAM

Rahel HEINECKE

CEO & founder.

 

BFA - Industrial Design (CCAD)

MA- Furniture Design (SCAD)

MBA - (SU)

Over 13 years Engineering in executive aircraft interiors. Holds several design works awards. Serial entrepreneur.  

Co-founded an Escape Room with Matt for over 4 years international and local. 

Co-founder of M1ND 6YM.

Rahel enjoys travelling and spending time with family. 

OUR STORY

As soon as Rahel and Matt met they discovered very quickly that they were a perfect team. But what was exceptional is the fact that they were from very different countries, cultures, religion, race and even personalities. Against all odds they were able to achieve a perfect blend. Rahel and Matt became fans of playing escape rooms on their dates and decided to open their own. Through this they saw the power of teams when biases where set aside, as well as the importance of communication in achieving a goal. 

 

They soon realized that mind exercises where a great way to cause greater engagement, creativity, collaboration and communication in teams. 

Teams with healthier communication styles and an understanding of one another's talents achieved greater success. 

This they feel mirrored their relationship. They saw an opportunity to use their passion and experiences in a pursuit to empowering all individuals regardless of differences to achieve their greatest potential and pursue their dreams, hence the birth of MAXIMYZ. 

Mathew HEINECKE

President & founder.

BS - Mechanical Engineering (UofU)

Over 20 years in Mechanical Engineering and project management in aerospace and heavy duty vehicles. Holds several design and utility patents.

Co-founded an Escape room with Rahel.

Co-founder of M1ND 6YM.

Matt loves playing golf, designing logos, and being outdoors with family.

OUR VISION

We envision a world where all communication is healthy and all individuals are empowered to perform at their greatest potential to achieve their dreams.

OUR MISSION

MAXIMYZ instills the importance of healthy communication in teams through acknowledgement of personality differences. We provide a safe playground for teammates to engage through mind focused games guided by artificial intelligence. Our challenges revolve around the main 6 domains of cognition to promote healthy minds, which in turn cultivates creativity, collaboration, engagement and confidence.

 

GET IN TOUCH

Tel:  336-776-3119

690 Jonestown Road, Suite 150

Winston - Salem, NC 27284, USA

 
 
LINKS
ABOUT

info@maximyz.com

Tel: 336-776-3119

690 Jonestown Rd, Suite 150

Winston Salem, NC 27284

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© 2020 by Raha.